Murder Squad - Unfinished Business & The Other Quarry

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The Myste-Hass Calender

22/02/2024

(Tom Code - 91248)
Rasvyn has scryed on the Magic Carpet and seen it abandoned in the dwarven tomb of Sartine.
Dramos and Harbinger purchase a furnished, two-bed house secretly on the corner of Catcher's Way and Westgate Street.
Gartok enriches all the plants in a half-mile radius, increasing the crop yield.
Rasvyn commissions an exquisite chest from Perfect Glass, along with a tiny replica.
Gartok digs up some money for Reinholt. Then, Reinholt picks up a bunch of supplies. There are now three potion shops in town - Lotion and Libations, Tonics and Tinchers and Roxy Stone.
Reinholt seems a little on edge as he walks through the streets of Myste-Hass. He appears unsettled by the idea that people perceive the Murder Squad as dangerous - as God Killers.
A couple of days pass. Reinholt, Maolmhuire, Rasvyn, Gartok, Dramos and Harbinger meet in the Hung Goat. A few people recognise the group.
Corym is at the Tower of Dariss dealing with the magical circles.
Dramos orders breakfast and a selection of drinks from the bar, the ales are Raring Eagle, Slog or Old Stinky. Apparently, Old Stinky has been very popular. There are three wines on Jail House, Red Ribbon and Myloch's Wish. For liqueurs, they stock a top shelf drink - Dragon's Milk - which is 25gp per glass. It's a thick, chocolatey liquid.
Reinholt is shocked by Dramos's generosity, but the tiefling says that he is grateful for being brought back.
Dragon's Milk has twelve shots in and removes a level of exhaustion. There are some ambiguous side-effects regarding threat responses and bravery in the face of fear.
Moalmhuire has been in the Tower of Garr, exploring.
Maolmhuire mentions that Father Howell wants to speak with Reinholt.
Kerris Quiverstock is performing his classic song Hey NaNa-Na BaNa-Na-Na-Na Song, his voice a little raspy. Dramos casts a spell on him to improve his ability. He performs a foot stamper about a dragon - Dragon Slayer.
The group head to see Yanif at Lotion and Libation, heading through the busy Market Square. There is a bit of a commotion coming from the Arena.
Yanif offers a crunchy, spicy snack. He says he has lost his daughter. He claims that if it could be undone, it would upset the natural order of things.
Yanif seems very grateful for the groups efforts towards the town. He gives the group quite a discount. He enphaissies the other potions shops are not offering a good deal in terms of quality.
Maolmhuire has a staff, the Justice of Ioners, without any charges, that was created by Ioners Gellion during the War of Divinity, a staunch worshipper of Peridot.
Yanif says he used a Genai Stone to recharge a magical item that had expended its power. Blood Stones are particularly effective for this. He is willing to show Maolmhuire how it works if he is brought a Genai Stone.
Yanif agrees to put the potion of enlargement beneath the counter with no deposit because of the repore that they have built. Dramos then buys all of the other potions and the group splits them up.
Apparently, Roxy Stone has been selling potions at half price to put Yanif out of business.
The group sets off to Rasvyn's House, Maolmhuire cutting off to The Temple of Garr. Reinholt sends Gremlin over to The Arena and sees Lorey fighting, one limp arm.
Mehklan greets Moalmhuire bitterly when he returns to the Temple of Garr. The head priest locks himself in his office, his undead acolytes still on one side, and removes the cloth from the pool. The blood ripples gently, then rises. Blood rolls off a feminine form.
Maolmhuire states, "I require knowledge."
"I have knowledge. You are more powerful now, aren't you? How can I serve you?"
The pool admits that she has all the knowledge of every previous owner of blood that is within her pool. She gives information on the Tower of Garr. It is one of six, some older than others. There is the Tower of Dariss, a new thing built by crusaders, by different people who built the tower of Garr. The tower of luck is close, shrouded in woodland. But, for what you need, you should find the Tower of Peridot far to the north, in a cold land overlooking a harbour. There you will find all the knowledge that this land has forgotten.
Maolmhuire asks if the pool can be move. She can be moved, and taken to the Tower of Garr. However, for every drop of blood that has been lost is power diminished.
She requires more blood and Maolmhuire promises some soon. She then claims that she is joined with Maolmhuire. He asks for more information, but she simply says she will wait.
Reinholt heads into The Arena to see the fight with three warriors. Lorey is stumbling, his speed lacking with all his shots. Part of his face is badly damaged as well. He is breathing heavily. After the match, Reinholt intervenes, healing. But, the necrotic damage is not healed. Reinholt is forced to pull him back.
Lorey claims that the Silent Stalkers set upon him, and took him elsewhere. When they were killed, they turned into people. Reinholt gives him a pair of Boots of Striding and Springing. He thinks he doesn't deserve them. Reinholt says that the squad are going to fight Fate himself very soon, and Reinholt wishes Lorey to be there. They talk about this being Dariss's wishes. Lorey admits that every time he loses, the people in the audience do not worship Dariss. He believes that getting people to worship the six, that is how you defeat Fate.
Lorey is brought to Rasvyn's.
Lorey puts on a face as soon as he sees Gartok. But, Gartok asks him to squeeze his hand with his bad arm. Harbinger clears him of the necrotic damage, then Reinholt uses a greater restoration, restoring his countenance of his face. The damage on his body looks like the veins of a Genai Stone. He claims that the stalkers dragged him to the tower, but he killed them and awoke in the state he was.
Dramos convinces Lorey to open another temple in the town to Dariss, to train the militia, bring worship from the people and give Lorey in the town. Dramos offers funding.
Lorey is given a shot of the Dragon's Milk and sent to The Arena. He throws the fighters into the stalls and shouts - "If you're here, you look at me." Rasvyn uses sky write to say - "Praise Dariss".
Rasvyn prepares to scry Benadictor first. Leaves creep in at the edge of his vision. Huge twisted trees edge his vision. Benadictor is wearing a yellow robe. She is next to a large bare-chested individual, near a pool of water. She is speaking to the Lord of the Hunt. He says, "I do not understand what your discontent is. Within this realm, outside matters do not affect us."
She claims, "But, it is not just the outside realm. Our realm will be made smaller. That town was filled with dead wood. Dead people. The further they moved away from us, they..."

"It is no matter of us. You are safe here. The Bear King will keep us all safe."

Rasvyn uses his telepathy to communicate with Benadictor. He seeks your aid and guidance. He wishes to speak with you, and misses you. Can we organise a meeting."
They agree to meet at the edge of The Great Green in three days time. She cannot leave the Great Green.
Rasvyn then scrys on Altibo. He looks into a darkened canyon. Altibo, a nightmare, stands with Ravaran. Two fully-armoured figures stand with them. There is nothing within the armour. Ravaran has his hand out towards Altibo. His second hand is back.
Ravaran says - "And now, calm yourself Altibo. You've been misled, you've been lied to. Your mistress was turned. I think you know she is evil. Yes, she has tried to keep you from evil doers."
Rasvyn says - "Altibo, Dariss wills you to defeat evil. What lies before you is evil. Dariss has not forsaken you."
Altibo says - "Is my mistress there?"
Rasvyn says - "She waits."
Altibo says - "My hooves will clamp down firmly, with flame. Mistress has fallen. I will bring her back to Dariss."
Rasvyn casts suggestion - "You are not able to judge who is trust or not. Come to the North Woods and judge whether she is evil or not. You treated me nothing more than a common horse, I have new, better allies. In the service of Dariss that will do good. My hooves will strike you down."
Ravaran looks around, then the spell drops.
Reinholt admits that he has a jewel-encrusted tongue puller, specifically for Ravaran's tongue.
Rasvyn looks for orbs, after the group describes their plan to go to Wolfspine and find Altibo. Ravaran asks about Maolmhuire, saying he can't see him. He can't describe how close he was to the distrubing thoughts that go through Maolmhuire's head.
Ravaran says he has what he wants, and we have what we want. So, there is no need to interfere with one another. Apparently, he profited greatly from Morthel. He has now found there are other ways to harvest power. Ankhelos was on the right path. Ravaran would consider standing near Fate, but that is dangerous.
Ravaran says that he promises not to intervene. Rasvyn claims to await his next treachery. He says, you should try yesterday.
The armour worn by the invisible entitites behind Ravaran was not dissimilar to that we saw in Wolfspine.
Dramos heads to the Temple of Garr, speaking with Mehklan. He claims that Maolmhuire is very tetchy about not being disturbed. Mehklan explains that Maolmhuire has become power hungry and rude to the staff and worshippers, not respecting the common man. There are strange noises that come from his room when people are away. He looks at the weak with hungry eyes.
Mehklan wants him to fulfil his role at the Tower of Garr, leaving those ahead of Mehklan to rule the Temple of Garr.
The squad knock on the door and Maolmhuire shouts out as if its Mehklan. Gartok knocks and Maolmhuire appears shocked. Grief comes flying out the door.
Reinholt peeks into an office space with a nice desk, a nice chair, a font filled with a dark liquid and chairs. There are some blood splattered clothes on the floor and two hooded acolytes stood against the wall. Maolmhuire claims the other acolytes have keys.
Maolmhuire said that Garr gave him a vision that led the group to the skull of Sartine. He claims that Garr has given him a new vision, northward.
Dramos goes to Vexia's, rain falling from the sky. He finds the large yard of the stone mason's place. He secures an appointment with Vexia immediately, her office covered in plans. She is keen for the second quarry because Myste-Hass desperately needs the stone. If she can get a work order from the Council of Myste-Hass, then she can get workers to clear the ground. She will scale the size of it, clear the vegetation, then build reliable roads to Myloch's Way. They will need hard labourers and skilled craftsman. She agrees to work with Dramos on the topic.
Dramos hears some commotion outside. The other group are looking to buy horses.
A total eclipse covers the sun, a brief flash of lightening. Thunder rolls over the town, lightening arcing across Myste-Hass. Everyone's running towards the Market Square.
The centre of the storm is directly above Myste-Hass.
Harbinger starts running towards the Market Square, followed by the others. A platform, normally where the gallows are. A priest int he robes of Fate shouts out.
"He predicted this. He knew this was coming. Braam, he said to me..." Maolmhuire casts silence. He twitches, rising up into the air.
Fate's voice projects - "Hear me. All is as I have foreseen."
Itenary for Admin -


Rasvyn's Farm
Visit the Quarry's
Tower on the west Coast
Bruidor
Dramos's research in Wolfspine.
Maolmhuire wants to return to the shop that sold him the shield that was potentially made by Silvis.