Blue Claw Hunt

From Into the Wilds Wiki

BlueClawHunt.jpg

The Myste-Hass Calender

17/08/21 - 14/09/21 - 23/09/21 - 30/09/21 - 07/10/21

Much discussion occurs about how to proceed with the lizardmen. Then the horn blows as a large flying creature is sighted far in the west, circling the tower. The rider is Maolmhuire and the dragon is his undead creature. A wyvern is chasing him, and Rasvyn flies out to speak with the man. However, he attacks Rasvyn when he learns who the magic user is. Rasvyn disintegrates the wyvern and the man drops to the ground, then activates something which allows him to teleport out. Later, the group moves out east toward the swamps. They meet with the lizardfolk and deliver steel weapons, then move north. Whilst traversing the forest, the party is ambushed by a number of large wolves. Pursuing one of the wolves that the group can’t kill, the group emerges into a clearing with statues, one of which moves in to attack the party. The group attacks and breaks open the stone exterior, revealing a radiant woman within who continues to move between statues, animating them. The radiant woman is killed, but the large wolf-like creature runs off into the forest. Up ahead is a cave entrance, with a number of petrified individuals scattered inside the entrance and out. The gorgon who once occupied this cave appears to be dead, but her blind aid still lives. The party takes a number of items from her cave and then heads north towards the pyramid. On the way, they lay an ambush for the wolfman who is following them, but he gets away. 'Til falls into the river, Gartok and Corym enter the water to find him. Moving on, the group find the pyramid they’ve been searching and take note of the Yuan-Ti guard pattern. Rasvyn casts invisibility on Dramos, Ulborin and himself in order to scout the perimeter of the pyramid. Two Yuan-Ti approach the party and invite them to a meeting, which the party agrees to at first light. Entering the pyramid, the group are guided in front of the King of snakes. ‘Til hears the voice of someone who claims to be Imogen, but is in fact Traeloc, and the cradle calls to him. Combat arises, the snakes taking down a number of the party with their attacks. Dramos opens his Iron Flask, releasing a lizardine creature with intelligent eyes - a green slaad. Rasvyn casts Wall of Force which allows the adventurers to regain themselves from a losing battle, whilst the statue on the altar continues to target ‘Til. The naga disintegrates on the wall and then the statue leaves its cradle, flying toward Dramos and killing him in one swipe. Then it flies to Rasvyn, knocking him unconscious. Corym runs to Dramos and revifies him, leaving a white scar on his chest. The slaad disappears from sight. 'Til throws a bead of force which captures the avatar statue and then the rest set upon destroying the throne. Gartok hits the throne with the God-Killer Mace, leaving the symbol of Dariss in the crack. However, on the second swing, Gartok disappears from sight. He finds himself with the stag avatar and mother. Rasvyn casts dispel magic on the chair, destroying the statue, bringing Gartok back and summoning Imogen from the dust. She grants ‘Til a gift, a young woman with a longsword within the sarcophagus, sent with purpose. The woman is Susnos. The slaad turns into an imitation of Dramos and leaves. Trekking out into the now snow-covered forest, the party makes camp in the woods. A group of yetis stumble upon the party whilst they are resting, and it becomes apparent that they are being chased by two remoras which attack, consuming Harbinger and Gartok. Saving them becomes a commotion, but the voice of Mother forces them on. ‘Til falls in the river again, looking for the magical weapon. Moving on, the ghost has returned to the statues at the cave. Exhausted, the party arrives at the lizardman camp and delivers the heads of the naga. The Lizardmen agree to the alliance. We return to the Tower of Dariss with 50 lizard warriors.