Difference between revisions of "Quick Guide to the Countries"

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(Created page with "The majority of adventurers who live in Myste-Hass will have traveled from the mainland. As such, their homelands will be across the sea in the countries that make the ci...")
 
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The majority of adventurers who live in [[Myste-Hass]] will have traveled from the mainland. As such, their homelands will be across the sea in the countries that  
The majority of adventurers who live in [[Myste-Hass]] will have traveled from the mainland. As such, their homelands will be across the sea in the countries that  
make the civilized lands of Tempress.  
make the civilized lands of Tempress.  
:[[:Category:Brindle|Brindle]]
:[[Brindle]]
Brindle was a dark land filled with shadows and dark  
Brindle was a dark land filled with shadows and dark  
things. It was ruled over by several councils and then  
things. It was ruled over by several councils and then  
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Helvettia. The Vampires threat has been mostly  
Helvettia. The Vampires threat has been mostly  
eliminated.  
eliminated.  
:[[:Category:Chevel|Chevel]]  
:[[Chevel]]  
The island is inhabited by eight tribes that are  
The island is inhabited by eight tribes that are  
essentially Celtic in origin. After centuries of fighting  
essentially Celtic in origin. After centuries of fighting  
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more of the tribes. Chevel takes pride in their large  
more of the tribes. Chevel takes pride in their large  
fleet of ships and sails around the mainland trading.  
fleet of ships and sails around the mainland trading.  
:[[:Category:Dalcimeer|Dalcimeer]]
:[[Dalcimeer]]
Dalcimeer was originally a colony of Elves that settled a  
Dalcimeer was originally a colony of Elves that settled a  
heavily wooded valley on the mainland. They are ruled  
heavily wooded valley on the mainland. They are ruled  
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invested in human politics and alliances with other  
invested in human politics and alliances with other  
mainland nations.  
mainland nations.  
:[[:Category:Equil|Equil]]  
:[[Equil]]  
Equil set its policies clearly; “if you have committed a  
Equil set its policies clearly; “if you have committed a  
crime in any country, come to Equil, pay the immunity  
crime in any country, come to Equil, pay the immunity  
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history with immigrants from other lands, and is often  
history with immigrants from other lands, and is often  
seen as a criminal populace.  
seen as a criminal populace.  
:[[:Category:Khazara|Khazara]]
:[[Khazara]]
Kahzara is a hot land of deserts and plains. Famous for  
Kahzara is a hot land of deserts and plains. Famous for  
their Great Library, Kahzara has always played an  
their Great Library, Kahzara has always played an  
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country rising up, removing the seemingly corrupt  
country rising up, removing the seemingly corrupt  
government and killing everyone over the age of thirty.   
government and killing everyone over the age of thirty.   
:[[:Category:Nadarr|Nadarr]]  
:[[Nadarr]]  
Nadarr is the homeland of the elves and a beautiful land  
Nadarr is the homeland of the elves and a beautiful land  
of nature and magic. Nadarr prefers to keep its distance   
of nature and magic. Nadarr prefers to keep its distance   
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purest. Purity and family distinction is of highest  
purest. Purity and family distinction is of highest  
importance to the elves of Nadarr.  
importance to the elves of Nadarr.  
:[[:Category:Pillai|Pillai]]  
:[[Pillai]]  
The country with the wall. During the War of Divinity,  
The country with the wall. During the War of Divinity,  
the people of Pillai built a huge war all around the  
the people of Pillai built a huge war all around the  
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barbaric, their leadership have tried to civilize recently  
barbaric, their leadership have tried to civilize recently  
to be brought in line with the more “advanced” lands.  
to be brought in line with the more “advanced” lands.  
:[[:Category:Talag|Talag]]
:[[Talag]]
The Isle O'Talag is a hidden location far to the south of  
The Isle O'Talag is a hidden location far to the south of  
the mainland. The Pirates of Talag harass innocents on  
the mainland. The Pirates of Talag harass innocents on  
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may also have their hand in your pocket at the same  
may also have their hand in your pocket at the same  
time.  
time.  
:[[:Category:The Wild Hands|The Wild Hands]]
:[[The Wild Hands]]
War. That is what happens in the wilds. The Orcs fight  
War. That is what happens in the wilds. The Orcs fight  
Helvettia, the Orcs fight the Orcs - and the Orcs fight  
Helvettia, the Orcs fight the Orcs - and the Orcs fight  
the west. A tribal land divided since the loss of their  
the west. A tribal land divided since the loss of their  
king, fighting to survive in in a cold and barren land.
king, fighting to survive in in a cold and barren land.

Revision as of 10:21, 2 December 2021

The majority of adventurers who live in Myste-Hass will have traveled from the mainland. As such, their homelands will be across the sea in the countries that make the civilized lands of Tempress.

Brindle

Brindle was a dark land filled with shadows and dark things. It was ruled over by several councils and then by a family of Vampires. They fed of their people like cattle. The land is now ruled by the military of Helvettia. The Vampires threat has been mostly eliminated.

Chevel

The island is inhabited by eight tribes that are essentially Celtic in origin. After centuries of fighting one another they have slowly learnt to live together in relative harmony, although occasional rifts do occur which often result in armed melees between two or more of the tribes. Chevel takes pride in their large fleet of ships and sails around the mainland trading.

Dalcimeer

Dalcimeer was originally a colony of Elves that settled a heavily wooded valley on the mainland. They are ruled over by an elected leader but ultimately still under the rulership of Nadarr. Though their ties to the elvish homeland of Nadarr are strong, they are far more invested in human politics and alliances with other mainland nations.

Equil

Equil set its policies clearly; “if you have committed a crime in any country, come to Equil, pay the immunity tax, and we shall protect you.” Equil has a conflicting history with immigrants from other lands, and is often seen as a criminal populace.

Khazara

Kahzara is a hot land of deserts and plains. Famous for their Great Library, Kahzara has always played an important part in the acquisition of knowledge. However, the nation is still recovering from a devastating rebellion which involved the youths of the country rising up, removing the seemingly corrupt government and killing everyone over the age of thirty.

Nadarr

Nadarr is the homeland of the elves and a beautiful land of nature and magic. Nadarr prefers to keep its distance from the other nations, believing its own populace to been the oldest race on Tempress and therefore the purest. Purity and family distinction is of highest importance to the elves of Nadarr.

Pillai

The country with the wall. During the War of Divinity, the people of Pillai built a huge war all around the border of their land. Rarely have people from outside been allowed in. While many inside the walls are still barbaric, their leadership have tried to civilize recently to be brought in line with the more “advanced” lands.

Talag

The Isle O'Talag is a hidden location far to the south of the mainland. The Pirates of Talag harass innocents on both sea and land, and may appear to be your ally, but may also have their hand in your pocket at the same time.

The Wild Hands

War. That is what happens in the wilds. The Orcs fight Helvettia, the Orcs fight the Orcs - and the Orcs fight the west. A tribal land divided since the loss of their king, fighting to survive in in a cold and barren land.