Difference between revisions of "North Woods"

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==[[The Myste-Hass Calender]]==
[[Category:World of Tempress]]
===11/10/19===
[[Category:Into the Wilds]]
Two Helvettian scouts accompany the [[Myste-Hass]] heroes on another expedition to the [[North Woods]] which confirms the fiendish influence that seems to be spreading. The party notices increasingly prominent dark clouds that hang over the [[Tower of Silma]]. The group moves north until they are attacked by another Vrock which tries to carry party members to its nest at the top of another abandoned quarry. The group scales the quarry rise and kills the vrock’s babies in their nest. The party also encounters a group in the woods, one of which is a [[Arannah|distinctive female]] who communicates with [[Dramos]] telepathically, stating he should come home.
[[File:TheNewContinent.jpg|600px|right]]
:The North Woods are located to the north of [[Myste-Hass]], bordering the plains now converted for farmland and spanning from [[Myloch's Way]] to the western coastline.
:The [[Hall Master]], [[Sten]], had been looking to rename the north woods, since they were aware of larger forests beyond the mountain pass, and, therefore, further north. However, the name, which had stemmed from convenience, seemed to stick.
:Although close to the city, the woods were fairly unknown to [[Myste-Hass]] and there were rumours about ancient structures within the forest. [[Dramos]] and a number of other adventurers began the process of mapping the area. Indeed, the north woods were home to a number of ancient structures, which have proved problematic.  
:The large [[Genai Stone]] held at the [[Tower of Silma]] was used by the [[Bishop of Fate]] to open a portal to [[Anglan]]. This caused the hell-like landscape from [[Anglan]] to spill into the forest. After this issue was dealt with, the adventurers left the [[Genai Stone]] in the woods. For a reason yet unknown, the presence of the gem was consumed by one of the ancient trees and the north woods become torn between the shadowfell and the fey wild. The effect seemed to ease when adventurers defeated the anthropomorphised tree and took the [[Genai Stone]] back to the [[Tower of Dariss]].
:Notable locations in the North Woods include:
*The [[Tower of Silma]]
*[[The Mound]]
*The [[Obsidian Tower]]
*The [[Quarry of the People]]
*The [[Logging Camp]]
*The [[Ankheg Lair]]
*The [[Crystal Caves]]
*The [[Dragon Gorge]]
*The [[Temple of Silma]]
*The North-Eastern Tower

Latest revision as of 11:39, 29 March 2022

TheNewContinent.jpg
The North Woods are located to the north of Myste-Hass, bordering the plains now converted for farmland and spanning from Myloch's Way to the western coastline.
The Hall Master, Sten, had been looking to rename the north woods, since they were aware of larger forests beyond the mountain pass, and, therefore, further north. However, the name, which had stemmed from convenience, seemed to stick.
Although close to the city, the woods were fairly unknown to Myste-Hass and there were rumours about ancient structures within the forest. Dramos and a number of other adventurers began the process of mapping the area. Indeed, the north woods were home to a number of ancient structures, which have proved problematic.
The large Genai Stone held at the Tower of Silma was used by the Bishop of Fate to open a portal to Anglan. This caused the hell-like landscape from Anglan to spill into the forest. After this issue was dealt with, the adventurers left the Genai Stone in the woods. For a reason yet unknown, the presence of the gem was consumed by one of the ancient trees and the north woods become torn between the shadowfell and the fey wild. The effect seemed to ease when adventurers defeated the anthropomorphised tree and took the Genai Stone back to the Tower of Dariss.
Notable locations in the North Woods include: