Difference between revisions of "The Broketooth Tribe"

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:Four hours later, the adventurers arrive at the empty mining chambers. The platforms have collapsed, derelict mining equipment is scattered throughout, with mouldering bodies strewn across the floor.
:Four hours later, the adventurers arrive at the empty mining chambers. The platforms have collapsed, derelict mining equipment is scattered throughout, with mouldering bodies strewn across the floor.
:[[Quinn]] sees a wasp that is so large, the tree branch bows beneath its weight. [[Nazzak]] informs the group that they have a nest where they carried people away before. [[Father Howell]] emergency eats all of his sweet treats, then the group cautiously aiming to pass the wasp nest, towards the cave.
:[[Quinn]] sees a wasp that is so large, the tree branch bows beneath its weight. [[Nazzak]] informs the group that they have a nest where they carried people away before. [[Father Howell]] emergency eats all of his sweet treats, then the group cautiously aiming to pass the wasp nest, towards the cave.
:One of the wasps dives from the sky.
:One of the wasps dives from the sky, its swiftly killed but releases a pheromone which attracts more wasps.

Revision as of 20:48, 29 June 2023

The Broketooth Tribe.png

The Myste-Hass Calender

29/06/2023

Father Howell goes for a run and sees a two-story building called Dairy Press with a deep blue sign, golden lettering, stating Dairy Press. The clientele are emerging with heaped packages of melted cheese, with dipping sauces and bread.
Quinn goes to see Goraz, speaking with , before talking to Goraz who seems so keen, but actually doesn't remember Quinn. Quinn tells him all about the secret information and Genai Stones he has acquired for Valygar, under contract to not contact the Council of Myste-Hass. Quinn wants to share all those details with the council, but Goraz is keen to inform Quinn that the information is being passed between friends and not the Council of Myste-Hass. Goraz informs Quinn that you shouldn't go around signing documents randomly.
Crassus Hlaalu speaks with Gleeson, making him first mate and cautioning him for playing with a miniature guillotine. The Dead Man's Raft needs a new bosun. They discuss that shifts are not to be allowed for gambling, Mutina hasn't worked for three weeks. Crassus Hlaalu has been attacked a number of times by the old business owner, from which he won a business in a game of dice.
Crassus Hlaalu registers the West Myste-Hass Trading Company, then registers his small warehouse. He renames his fishing enterprise as The Crab Shack, previously known as Crooks' Bait. Jeremiah Crook was in a lot of debt because he had individual debts which he held against the business.
Nazzak says that he is worried about the orcs in the mind. They still believe Morthel is alive. There is a man, Orin and a shaman called Agis, who are telling them that Morthel is still alive and forcing them to work. The group went to claim the mines for someone. When his comrades were cut down, Nazzak said he saw a man who was wearing a hooded robe who said Nazzak was doing the right thing, but he couldn't send his friends to Carr and Garr. There was a very big orc there who the group needs to be careful of, the elader is caller Drathu.
Myste-Hass is recovering. The market stalls are busier than ever before. The militia have to mark off the path to ensure that carts can still move through.
Cao was sparring this morning with Kricush, The Tritan, a human who ahs had his whole body tattooed with scales. He wants to get into The Arena. There are some big names in The Arena, not to mention some captives who have done very well. There are poles with advertisments for the games lining the walkways in town, advertising The Raven Lord, Black Tooth, Green Doom and Red Sand. There are no posters advertising The Decapitator.
The space between the North Gate and outer wall is now filled. There has been a tavern erected on the space where the Temple of the People once stood. The gates to the new Helvettian Garrison are closed. The city gates are manned by militia guards.
The adventurers head east along the cliff path, crossing an area where a pit once was. Nazzak almost falls into a concealed pit on the road. There is a human body at the bottom of the pit, wearing outdoor gear. It's covered in dried blood, head removed in three or four blows. The right arm has been crushed.
Evandrielle recognises the dead man as someone who patrolled here before. The mans bag has two sets of manacles, a roll of parchment and a very old sandwich. The parchment states the value of people - naming orcs, hobgoblins, gokpoors, owlbears, bears, tigers, lions and people who are muscular, skilled at fighting, but particularly good look. The scroll states that these people should be taken to Alderman Gebel at Warehouse 97, on the eastern side of the southern docks.
THe group press on, looking for a rocky area where there is a split tree trunk, keeping the river on the left. If you go into the forest, you've gone too far.
Four hours later, the adventurers arrive at the empty mining chambers. The platforms have collapsed, derelict mining equipment is scattered throughout, with mouldering bodies strewn across the floor.
Quinn sees a wasp that is so large, the tree branch bows beneath its weight. Nazzak informs the group that they have a nest where they carried people away before. Father Howell emergency eats all of his sweet treats, then the group cautiously aiming to pass the wasp nest, towards the cave.
One of the wasps dives from the sky, its swiftly killed but releases a pheromone which attracts more wasps.