Difference between revisions of "Reptiles Wanted - Legend of the Blue Stone"

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:Once the fight finishes, [[Resk]] pulls his boat to victory. The groups pull their boats up onto the banks of a swamp to allow for a short rest. A call of some creature is heard and they move on swiftly.  
:Once the fight finishes, [[Resk]] pulls his boat to victory. The groups pull their boats up onto the banks of a swamp to allow for a short rest. A call of some creature is heard and they move on swiftly.  
:Arriving at the [[Scal-ess]] settlement, they find a ramshackles village with a palisade. They have a ship which amazes the group.
:Arriving at the [[Scal-ess]] settlement, they find a ramshackles village with a palisade. They have a ship which amazes the group.
:[[Big Gurl SMak'r]], [[Veshk]] and [[Iriiss]] approach the walls. [[Resk]] and [[Quetzacoatl]] sneak around to find a way in. [[Grokashk]] waits by, ready to intervene. [[Veshk]] tries to communicate with the magical understanding stone and minor illusion.  
:[[Big Gurl SMak'r]], [[Vashk]] and [[Iriiss]] approach the walls. [[Resk]] and [[Quetzacoatl]] sneak around to find a way in. [[Grokashk]] waits by, ready to intervene. [[Vashk]] tries to communicate with the magical understanding stone and minor illusion.  
:An older lizard folk man, robed and rotund comes out of the walls to talk with the group.
:An older woman, robed and rotund comes out of the walls to talk with the group.
:They determine that the group needs to speak with [[Lady Serrik]] who comes out. She speaks draconic. She speaks about [[Captain Hanks]], snatching up the shiny stone offered to her.  
:They determine that the group needs to speak with [[Lady Serrik]] who comes out. She speaks draconic. She speaks about [[Captain Hanks]], snatching up the shiny stone offered to her.  
:When [[Veshk]] mentions the undead, the woman is very curious. She mentions a leader who commands the undead. She offers to take the group to her healer's shack.
:When [[Vashk]] mentions the undead, the woman is very curious. She mentions a leader who commands the undead. She offers to take the group to her healer's shack.
:Meanwhile, [[Resk]], [[Quetzacoatl]] and [[Grokashk]] knock down a huge portion of the barricade whilst sneaking around the back. But, the guard, miraculously, does not notice.
:Meanwhile, [[Resk]], [[Quetzacoatl]] and [[Grokashk]] knock down a huge portion of the barricade whilst sneaking around the back. But, the guard, miraculously, does not notice.
:The main group is guided to the woman's hut. She offers some cooked, spiced meat which [[Big Gurl SMak'r]] tries and finds it delicious (it offers inspiration). She takes the rest of the meat. [[Lady Serrik]] begins making the yellow poultice.  
:The main group is guided to the woman's hut. She offers some cooked, spiced meat which [[Big Gurl SMak'r]] tries and finds it delicious (it offers inspiration). She takes the rest of the meat. [[Lady Serrik]] begins making the yellow poultice.  
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:The group heads out of the town. As the secret group makes to leave the town, they are spotted. They continue on - dashing from the town over the collapsed barricade. They are chased by archers.
:The group heads out of the town. As the secret group makes to leave the town, they are spotted. They continue on - dashing from the town over the collapsed barricade. They are chased by archers.
:Arriving at the boats, there is a weird metal banging sound (a bell). The group rows aggressively against the current. Almost an hour up the river, a albino T-Rex emerges from the trees.
:Arriving at the boats, there is a weird metal banging sound (a bell). The group rows aggressively against the current. Almost an hour up the river, a albino T-Rex emerges from the trees.
===20/12/2022===
:The T-Rex wades into the water, swimming towards the boats. He chomps one boat entirely, capsizing those inside. The other boat begins rowing away with those in the water trailing. Under the effects of dissonant whispers, the T-Rex runs bank to the bank and then stalks alongside the boat. Resk is washed downstream, hitting his head on rock, and a complex chase occurs trying to get him back in the boat. But, the current is pulling the boat around too hard downstream. The canoe goes off the edge of a waterfall.
:

Revision as of 19:41, 20 December 2022

LegendoftheBlueStone.jpg

The Myste-Hass Calender

06/10/2022

The adventurers enter the chief's tent. Stress has been summoned to join the group. The chief is unwell.
After the chief got ill, a foul darkness fell on him. But, the special magic did not work. Shress wants the group to retrieve medicines to save him before his son takes on the mantle. We must retrieve Scal-ess medicines, Gokasong a yellowish liquid.
We must travel to where there are Scal-ess. To the south, where the big waters are fed by the river. Much honour will be the groups.
There is a white throat creature that roams to the south, a dangerous creature.
He gives the group a stone with a gem in it. If you hold, you'll understand the Scal-ess. Then, it must be returned to the Shress.
It's two moons until the chief may die.
The clutch is due to hatch soon.
The group runs to the river, and finds two lizard men with canoes. The group tries to take the canoes and, when they meet resistance, they kill the canoe owners. The chief's son is watching as Resk displays his strength.
The groups then get into the two boats. Big Gurl Smak'r rowing much faster than Resk, passing crocodiles and piranhas.
The group move on for an hour down the river.
Iriiss forms a minor illusion of a crocodile snapping the boat. Big Gurl Smak'r capsizes the boat, and piranhas attack Big Gurl Smak'r, Grokashk and Quetzalcoatl, who are bitten to unconsciousness in some cases. Just as everyone gets dragged back into the boats, alive, Iriiss casts a thunderwave that lifts the canoes and throws everyone overboard again.
Once the fight finishes, Resk pulls his boat to victory. The groups pull their boats up onto the banks of a swamp to allow for a short rest. A call of some creature is heard and they move on swiftly.
Arriving at the Scal-ess settlement, they find a ramshackles village with a palisade. They have a ship which amazes the group.
Big Gurl SMak'r, Vashk and Iriiss approach the walls. Resk and Quetzacoatl sneak around to find a way in. Grokashk waits by, ready to intervene. Vashk tries to communicate with the magical understanding stone and minor illusion.
An older woman, robed and rotund comes out of the walls to talk with the group.
They determine that the group needs to speak with Lady Serrik who comes out. She speaks draconic. She speaks about Captain Hanks, snatching up the shiny stone offered to her.
When Vashk mentions the undead, the woman is very curious. She mentions a leader who commands the undead. She offers to take the group to her healer's shack.
Meanwhile, Resk, Quetzacoatl and Grokashk knock down a huge portion of the barricade whilst sneaking around the back. But, the guard, miraculously, does not notice.
The main group is guided to the woman's hut. She offers some cooked, spiced meat which Big Gurl SMak'r tries and finds it delicious (it offers inspiration). She takes the rest of the meat. Lady Serrik begins making the yellow poultice.
Grokashk leaves a symbol to Takar in the window to one of the buildings.
Iriiss stays behind to talk with Lady Serrik, asking about the undead. He talks of the strange circumstances that led to his survival. Iriiss gives the woman his blue pebble as a passage into their lands.
The group heads out of the town. As the secret group makes to leave the town, they are spotted. They continue on - dashing from the town over the collapsed barricade. They are chased by archers.
Arriving at the boats, there is a weird metal banging sound (a bell). The group rows aggressively against the current. Almost an hour up the river, a albino T-Rex emerges from the trees.

20/12/2022

The T-Rex wades into the water, swimming towards the boats. He chomps one boat entirely, capsizing those inside. The other boat begins rowing away with those in the water trailing. Under the effects of dissonant whispers, the T-Rex runs bank to the bank and then stalks alongside the boat. Resk is washed downstream, hitting his head on rock, and a complex chase occurs trying to get him back in the boat. But, the current is pulling the boat around too hard downstream. The canoe goes off the edge of a waterfall.